Some SVG text. The text itself is the option TextContent (a string). Text can be "stroke"d or "fill"ed. Font size should be specified with FontSize.
i1 : GraphicsText{(0,0),"Test","stroke"=>"red","fill"=>"none","stroke-width"=>0.5}
o1 = GraphicsText{cache => CacheTable{}}
fill => none
Is3d => false
Point => | 0 |
| 0 |
| 0 |
| 1 |
stroke => red
stroke-width => .5
TextContent => Test
o1 : GraphicsText
|
Currently, cannot be rotated. (coming soon)
The object GraphicsText is an instance of the type GraphicsType, with ancestor classes GraphicsObject < HashTable < Thing.