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VTK
9.0.1
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28 #ifndef vtkRayCastImageDisplayHelper_h
29 #define vtkRayCastImageDisplayHelper_h
32 #include "vtkRenderingVolumeModule.h"
47 int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
48 unsigned char*
image) = 0;
51 int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
52 unsigned short*
image) = 0;
68 vtkSetMacro(PixelScale,
float);
69 vtkGetMacro(PixelScale,
float);
vtkRayCastImageDisplayHelper()
represents a volume (data & properties) in a rendered scene
helper class for a ray cast image
helper class that draws the image to the screen
virtual void RenderTexture(vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, unsigned char *image)=0
static vtkRayCastImageDisplayHelper * New()
abstract base class for most VTK objects
window superclass for vtkRenderWindow
a simple class to control print indentation
~vtkRayCastImageDisplayHelper() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTypeBool PreMultipliedColors
Have the colors already been multiplied by alpha?
virtual void RenderTexture(vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, unsigned short *image)=0
abstract specification for renderers
virtual void ReleaseGraphicsResources(vtkWindow *)
Derived class should implement this if needed.
virtual void RenderTexture(vtkVolume *vol, vtkRenderer *ren, vtkFixedPointRayCastImage *image, float requestedDepth)=0