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VTK
9.0.1
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38 #ifndef vtkPriorityQueue_h
39 #define vtkPriorityQueue_h
41 #include "vtkCommonCoreModule.h"
double GetPriority(vtkIdType id)
Get the priority of an entry in the queue with specified id.
vtkIdType GetNumberOfItems()
Return the number of items in this queue.
a list of ids arranged in priority order
abstract base class for most VTK objects
void Allocate(vtkIdType sz, vtkIdType ext=1000)
Allocate initial space for priority queue.
double DeleteId(vtkIdType id)
Delete entry in queue with specified id.
Item * Resize(const vtkIdType sz)
void Reset()
Empty the queue but without releasing memory.
a simple class to control print indentation
void Insert(double priority, vtkIdType id)
Insert id with priority specified.
vtkIdType Pop(vtkIdType location=0)
Same as above but simplified for easier wrapping into interpreted languages.
vtkIdTypeArray * ItemLocation
vtkIdType GetMaxId() const
What is the maximum id currently in the array.
dynamic, self-adjusting array of vtkIdType
vtkIdType Peek(vtkIdType location, double &priority)
Peek into the queue without actually removing anything.
~vtkPriorityQueue() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkIdType Pop(vtkIdType location, double &priority)
Removes item at specified location from tree; then reorders and balances tree.
static vtkPriorityQueue * New()
Instantiate priority queue with default size and extension size of 1000.