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VTK
9.0.1
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43 #ifndef vtkOpenGLQuadHelper_h
44 #define vtkOpenGLQuadHelper_h
46 #include "vtkRenderingOpenGL2Module.h"
87 std::unique_ptr<vtkGenericOpenGLResourceFreeCallback> ResourceCallback;
90 #endif // vtkOpenGLQuadHelper_h
void ReleaseGraphicsResources(vtkWindow *)
Release graphics resources.
vtkTimeStamp ShaderSourceTime
vtkOpenGLVertexArrayObject * VAO
record modification and/or execution time
Class to make rendering a full screen quad easier.
window superclass for vtkRenderWindow
The ShaderProgram uses one or more Shader objects.
unsigned int ShaderChangeValue
vtkShaderProgram * Program
vtkOpenGLQuadHelper(vtkOpenGLRenderWindow *, const char *vs, const char *fs, const char *gs)
The VertexArrayObject class uses, or emulates, vertex array objects.