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vtkOpenGLProjectedTetrahedraMapper.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLProjectedTetrahedraMapper.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 
16 /*
17  * Copyright 2003 Sandia Corporation.
18  * Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
19  * license for use of this work by or on behalf of the
20  * U.S. Government. Redistribution and use in source and binary forms, with
21  * or without modification, are permitted provided that this Notice and any
22  * statement of authorship are reproduced on all copies.
23  */
24 
36 #ifndef vtkOpenGLProjectedTetrahedraMapper_h
37 #define vtkOpenGLProjectedTetrahedraMapper_h
38 
40 #include "vtkRenderingVolumeOpenGL2Module.h" // For export macro
41 
42 #include "vtkOpenGLHelper.h" // used for ivars
43 
44 class vtkVisibilitySort;
46 class vtkFloatArray;
47 class vtkRenderWindow;
51 
52 class VTKRENDERINGVOLUMEOPENGL2_EXPORT vtkOpenGLProjectedTetrahedraMapper
54 {
55 public:
58  void PrintSelf(ostream& os, vtkIndent indent) override;
59 
60  void ReleaseGraphicsResources(vtkWindow* window) override;
61 
62  void Render(vtkRenderer* renderer, vtkVolume* volume) override;
63 
65 
69  vtkSetMacro(UseFloatingPointFrameBuffer, bool);
70  vtkGetMacro(UseFloatingPointFrameBuffer, bool);
71  vtkBooleanMacro(UseFloatingPointFrameBuffer, bool);
73 
78  bool IsSupported(vtkRenderWindow* context) override;
79 
80 protected:
83 
84  void Initialize(vtkRenderer* ren);
86  int CurrentFBOWidth, CurrentFBOHeight;
92 
95 
97 
98  float MaxCellSize;
101 
102  // The VBO and its layout.
104 
105  // Structures for the various cell types we render.
107 
109 
111 
113 
114  float* SqrtTable;
116 
117  virtual void ProjectTetrahedra(
118  vtkRenderer* renderer, vtkVolume* volume, vtkOpenGLRenderWindow* renWin);
119 
120  float GetCorrectedDepth(float x, float y, float z1, float z2,
121  const float inverse_projection_mat[16], int use_linear_depth_correction,
122  float linear_depth_correction);
123 
129 
130 private:
132  void operator=(const vtkOpenGLProjectedTetrahedraMapper&) = delete;
133 
134  class vtkInternals;
135  vtkInternals* Internals;
136 };
137 
138 #endif
vtkOpenGLProjectedTetrahedraMapper::CurrentFBOWidth
int CurrentFBOWidth
Definition: vtkOpenGLProjectedTetrahedraMapper.h:86
vtkOpenGLProjectedTetrahedraMapper::MaxCellSize
float MaxCellSize
Definition: vtkOpenGLProjectedTetrahedraMapper.h:98
vtkOpenGLProjectedTetrahedraMapper::GetCorrectedDepth
float GetCorrectedDepth(float x, float y, float z1, float z2, const float inverse_projection_mat[16], int use_linear_depth_correction, float linear_depth_correction)
vtkOpenGLProjectedTetrahedraMapper::Initialize
void Initialize(vtkRenderer *ren)
vtkOpenGLProjectedTetrahedraMapper::AllocateFOResources
bool AllocateFOResources(vtkRenderer *ren)
vtkVolume
represents a volume (data & properties) in a rendered scene
Definition: vtkVolume.h:45
vtkOpenGLProjectedTetrahedraMapper::UseFloatingPointFrameBuffer
bool UseFloatingPointFrameBuffer
Definition: vtkOpenGLProjectedTetrahedraMapper.h:90
vtkOpenGLProjectedTetrahedraMapper::GLSafeUpdateProgress
void GLSafeUpdateProgress(double value, vtkOpenGLRenderWindow *context)
Update progress ensuring that OpenGL state is saved and restored before invoking progress.
vtkOpenGLProjectedTetrahedraMapper::IsSupported
bool IsSupported(vtkRenderWindow *context) override
Return true if the rendering context provides the nececessary functionality to use this class.
vtkOpenGLProjectedTetrahedraMapper::ReleaseGraphicsResources
void ReleaseGraphicsResources(vtkWindow *window) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
vtkX3D::value
@ value
Definition: vtkX3D.h:226
vtkOpenGLProjectedTetrahedraMapper::InputAnalyzedTime
vtkTimeStamp InputAnalyzedTime
Definition: vtkOpenGLProjectedTetrahedraMapper.h:99
vtkOpenGLProjectedTetrahedraMapper::Framebuffer
vtkOpenGLFramebufferObject * Framebuffer
Definition: vtkOpenGLProjectedTetrahedraMapper.h:112
vtkFloatArray
dynamic, self-adjusting array of float
Definition: vtkFloatArray.h:36
vtkOpenGLProjectedTetrahedraMapper::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTimeStamp
record modification and/or execution time
Definition: vtkTimeStamp.h:33
vtkUnsignedCharArray
dynamic, self-adjusting array of unsigned char
Definition: vtkUnsignedCharArray.h:36
vtkOpenGLFramebufferObject
Internal class which encapsulates OpenGL FramebufferObject.
Definition: vtkOpenGLFramebufferObject.h:182
vtkOpenGLHelper.h
vtkOpenGLProjectedTetrahedraMapper::SqrtTableBias
float SqrtTableBias
Definition: vtkOpenGLProjectedTetrahedraMapper.h:115
vtkOpenGLProjectedTetrahedraMapper::LastProperty
vtkVolumeProperty * LastProperty
Definition: vtkOpenGLProjectedTetrahedraMapper.h:110
vtkProjectedTetrahedraMapper.h
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35
vtkOpenGLProjectedTetrahedraMapper::New
static vtkOpenGLProjectedTetrahedraMapper * New()
vtkOpenGLProjectedTetrahedraMapper::UsingCellColors
int UsingCellColors
Definition: vtkOpenGLProjectedTetrahedraMapper.h:94
vtkOpenGLProjectedTetrahedraMapper::~vtkOpenGLProjectedTetrahedraMapper
~vtkOpenGLProjectedTetrahedraMapper() override
vtkOpenGLHelper
Definition: vtkOpenGLHelper.h:31
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:34
vtkOpenGLProjectedTetrahedraMapper::ProjectTetrahedra
virtual void ProjectTetrahedra(vtkRenderer *renderer, vtkVolume *volume, vtkOpenGLRenderWindow *renWin)
vtkOpenGLVertexBufferObject
Definition: vtkOpenGLVertexBufferObject.h:37
vtkOpenGLProjectedTetrahedraMapper::Initialized
bool Initialized
Definition: vtkOpenGLProjectedTetrahedraMapper.h:85
vtkOpenGLProjectedTetrahedraMapper
OpenGL implementation of PT.
Definition: vtkOpenGLProjectedTetrahedraMapper.h:54
vtkVisibilitySort
Abstract class that can sort cell data along a viewpoint.
Definition: vtkVisibilitySort.h:58
vtkOpenGLProjectedTetrahedraMapper::Colors
vtkUnsignedCharArray * Colors
Definition: vtkOpenGLProjectedTetrahedraMapper.h:93
vtkRenderer
abstract specification for renderers
Definition: vtkRenderer.h:59
vtkOpenGLProjectedTetrahedraMapper::TransformedPoints
vtkFloatArray * TransformedPoints
Definition: vtkOpenGLProjectedTetrahedraMapper.h:96
vtkOpenGLProjectedTetrahedraMapper::Tris
vtkOpenGLHelper Tris
Definition: vtkOpenGLProjectedTetrahedraMapper.h:106
vtkOpenGLProjectedTetrahedraMapper::vtkOpenGLProjectedTetrahedraMapper
vtkOpenGLProjectedTetrahedraMapper()
vtkProjectedTetrahedraMapper
Unstructured grid volume renderer.
Definition: vtkProjectedTetrahedraMapper.h:57
vtkOpenGLProjectedTetrahedraMapper::HasHardwareSupport
bool HasHardwareSupport
Definition: vtkOpenGLProjectedTetrahedraMapper.h:91
vtkOpenGLProjectedTetrahedraMapper::CanDoFloatingPointFrameBuffer
bool CanDoFloatingPointFrameBuffer
Definition: vtkOpenGLProjectedTetrahedraMapper.h:88
vtkOpenGLRenderWindow
OpenGL rendering window.
Definition: vtkOpenGLRenderWindow.h:52
vtkRenderWindow
create a window for renderers to draw into
Definition: vtkRenderWindow.h:85
vtkOpenGLProjectedTetrahedraMapper::ColorsMappedTime
vtkTimeStamp ColorsMappedTime
Definition: vtkOpenGLProjectedTetrahedraMapper.h:100
vtkOpenGLProjectedTetrahedraMapper::GaveError
int GaveError
Definition: vtkOpenGLProjectedTetrahedraMapper.h:108
vtkOpenGLProjectedTetrahedraMapper::VBO
vtkOpenGLVertexBufferObject * VBO
Definition: vtkOpenGLProjectedTetrahedraMapper.h:103
vtkOpenGLProjectedTetrahedraMapper::Render
void Render(vtkRenderer *renderer, vtkVolume *volume) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
vtkOpenGLProjectedTetrahedraMapper::SqrtTable
float * SqrtTable
Definition: vtkOpenGLProjectedTetrahedraMapper.h:114
vtkOpenGLProjectedTetrahedraMapper::FloatingPointFrameBufferResourcesAllocated
bool FloatingPointFrameBufferResourcesAllocated
Definition: vtkOpenGLProjectedTetrahedraMapper.h:89
vtkVolumeProperty
represents the common properties for rendering a volume.
Definition: vtkVolumeProperty.h:75