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VTK
9.0.1
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29 #ifndef vtkOSOpenGLRenderWindow_h
30 #define vtkOSOpenGLRenderWindow_h
33 #include "vtkRenderingOpenGL2Module.h"
36 class vtkOSOpenGLRenderWindowInternal;
103 void SetPosition(
int x,
int y) override;
104 void SetPosition(
int a[2])
override { this->
SetPosition(a[0], a[1]); }
void SetForceMakeCurrent()
If called, allow MakeCurrent() to skip cache-check when called.
virtual void WindowRemap(void)
Resize the window.
void Initialize(void) override
Initialize the rendering window.
virtual void Finalize(void)
"Deinitialize" the rendering window.
void MakeCurrent()
Make this window the current OpenGL context.
~vtkOSOpenGLRenderWindow() override
void SetParentInfo(const char *info)
Sets the X window id of the window that WILL BE created.
void DestroyOffScreenWindow()
virtual void * GetGenericWindowId()
void SetWindowInfo(const char *info)
Set this RenderWindow's X window id to a pre-existing window.
virtual void SetFullScreen(vtkTypeBool)
Change the window to fill the entire screen.
int * GetScreenSize() override
Get the current size of the screen in pixels.
vtkOSOpenGLRenderWindowInternal * Internal
vtkTypeBool ForceMakeCurrent
int SupportsOpenGL()
Does this render window support OpenGL? 0-false, 1-true.
vtkTypeBool IsDirect()
Is this render window using hardware acceleration? 0-false, 1-true.
vtkOSOpenGLRenderWindow()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual vtkTypeBool GetEventPending()
Check to see if a mouse button has been pressed.
void SetSize(int width, int height) override
Set the size of the window in screen coordinates in pixels.
void SetWindowId(void *)
Set this RenderWindow's X window id to a pre-existing window.
#define VTK_SIZEHINT(...)
void SetPosition(int a[2]) override
virtual bool IsCurrent()
Tells if this window is the current OpenGL context for the calling thread.
void HideCursor()
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
void DestroyWindow() override
Destroy a not-off-screen window.
a simple class to control print indentation
OffScreen Mesa rendering window.
list of point or cell ids
void SetDisplayId(void *)
Set the X display id for this RenderWindow to use to a pre-existing X display id.
virtual void * GetGenericContext()
virtual void * GetGenericParentId()
void CreateAWindow() override
Create a not-off-screen window.
virtual void * GetGenericDisplayId()
Xwindow get set functions.
void ResizeOffScreenWindow(int width, int height)
void SetNextWindowId(void *)
Set the window id of the new window once a WindowRemap is done.
virtual void * GetGenericDrawable()
void SetWindowName(const char *)
void CreateOffScreenWindow(int width, int height)
void SetParentId(void *)
Sets the parent of the window that WILL BE created.
void SetSize(int a[2]) override
virtual void Frame(void)
End the rendering process and display the image.
virtual void SetStereoCapableWindow(vtkTypeBool capable)
Prescribe that the window be created in a stereo-capable mode.
virtual void WindowInitialize(void)
Initialize the window for rendering.
static vtkOSOpenGLRenderWindow * New()
void SetNextWindowInfo(const char *info)
Set the window info that will be used after WindowRemap()
const char * ReportCapabilities()
Get report of capabilities for the render window.