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VTK
9.0.1
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43 #ifndef vtkLeaderActor2D_h
44 #define vtkLeaderActor2D_h
47 #include "vtkRenderingAnnotationModule.h"
80 vtkSetMacro(Radius,
double);
81 vtkGetMacro(Radius,
double);
89 vtkSetStringMacro(Label);
90 vtkGetStringMacro(Label);
106 vtkSetClampMacro(LabelFactor,
double, 0.1, 2.0);
107 vtkGetMacro(LabelFactor,
double);
121 VTK_ARROW_FILLED = 0,
131 vtkSetClampMacro(ArrowPlacement,
int, VTK_ARROW_NONE, VTK_ARROW_BOTH);
132 vtkGetMacro(ArrowPlacement,
int);
145 vtkSetClampMacro(ArrowStyle,
int, VTK_ARROW_FILLED, VTK_ARROW_HOLLOW);
146 vtkGetMacro(ArrowStyle,
int);
157 vtkSetClampMacro(ArrowLength,
double, 0.0, 1.0);
158 vtkGetMacro(ArrowLength,
double);
159 vtkSetClampMacro(ArrowWidth,
double, 0.0, 1.0);
160 vtkGetMacro(ArrowWidth,
double);
171 vtkGetMacro(MinimumArrowSize,
double);
173 vtkGetMacro(MaximumArrowSize,
double);
192 vtkSetStringMacro(LabelFormat);
193 vtkGetStringMacro(LabelFormat);
201 vtkGetMacro(Length,
double);
202 vtkGetMacro(Angle,
double);
229 double factor,
int* stringSize);
231 double xL[3],
int stringSize[2],
double p1[3],
double ray[3],
double c1[3],
double c2[3]);
232 void BuildCurvedLeader(
double p1[3],
double p2[3],
double ray[3],
double rayLength,
double theta,
265 int LastPosition2[2];
represent and manipulate 3D points
int ClipLeader(double xL[3], int stringSize[2], double p1[3], double ray[3], double c1[3], double c2[3])
void SetArrowStyleToOpen()
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
draw vtkPolyData onto the image plane
void BuildCurvedLeader(double p1[3], double p2[3], double ray[3], double rayLength, double theta, vtkViewport *viewport, int viewportChanged)
vtkCellArray * LeaderLines
void SetArrowPlacementToPoint2()
record modification and/or execution time
~vtkLeaderActor2D() override
vtkPolyDataMapper2D * LeaderMapper
vtkTextMapper * LabelMapper
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkProp.
int SetFontSize(vtkViewport *viewport, vtkTextMapper *textMapper, const int *targetSize, double factor, int *stringSize)
vtkCellArray * LeaderArrows
window superclass for vtkRenderWindow
int InStringBox(double center[3], int stringSize[2], double x[3])
vtkTextProperty * LabelTextProperty
static vtkLeaderActor2D * New()
Instantiate object.
void SetArrowPlacementToBoth()
int RenderOpaqueGeometry(vtkViewport *viewport) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
a simple class to control print indentation
object to represent cell connectivity
void ReleaseGraphicsResources(vtkWindow *) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
abstract specification for Viewports
void SetArrowStyleToHollow()
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the text property of the label.
void SetArrowPlacementToPoint1()
represent text properties.
abstract superclass for all actors, volumes and annotations
virtual void BuildLeader(vtkViewport *viewport)
a actor that draws 2D data
void SetArrowStyleToFilled()
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
concrete dataset represents vertices, lines, polygons, and triangle strips
void SetArrowPlacementToNone()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
create a leader with optional label and arrows
int RenderOverlay(vtkViewport *viewport) override
Methods required by vtkProp and vtkActor2D superclasses.