#include <vulkan.hpp>
Definition at line 19689 of file vulkan.hpp.
◆ PhysicalDeviceComputeShaderDerivativesFeaturesNV() [1/2]
| VULKAN_HPP_NAMESPACE::PhysicalDeviceComputeShaderDerivativesFeaturesNV::PhysicalDeviceComputeShaderDerivativesFeaturesNV |
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Bool32 |
computeDerivativeGroupQuads_ = 0, |
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Bool32 |
computeDerivativeGroupLinear_ = 0 |
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) |
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inline |
◆ PhysicalDeviceComputeShaderDerivativesFeaturesNV() [2/2]
◆ operator VkPhysicalDeviceComputeShaderDerivativesFeaturesNV &()
◆ operator VkPhysicalDeviceComputeShaderDerivativesFeaturesNV const &()
◆ operator!=()
◆ operator=()
◆ operator==()
◆ setComputeDerivativeGroupLinear()
◆ setComputeDerivativeGroupQuads()
◆ setPNext()
◆ computeDerivativeGroupLinear
| Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceComputeShaderDerivativesFeaturesNV::computeDerivativeGroupLinear |
◆ computeDerivativeGroupQuads
| Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceComputeShaderDerivativesFeaturesNV::computeDerivativeGroupQuads |
◆ pNext
| void* VULKAN_HPP_NAMESPACE::PhysicalDeviceComputeShaderDerivativesFeaturesNV::pNext = nullptr |
◆ sType
| StructureType VULKAN_HPP_NAMESPACE::PhysicalDeviceComputeShaderDerivativesFeaturesNV::sType = StructureType::ePhysicalDeviceComputeShaderDerivativesFeaturesNV |
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private |
The documentation for this struct was generated from the following file: